The Donnington Project
Recreating 14th-Century Berkshire Ruins in a 1996 Engine.
Required Textures & Assets
Before running these builds, ensure your core directories have access to the custom asset definitions. Without these dependencies, your client will encounter missing assets or texture runtime errors.
Wally.wad Asset Library
The primary texture catalog mapping the forensic flint-work and historic masonry profiles. Unzip and Place this file directly inside your "id1/wads" directory.
Donnington Sky Map Files
Custom environmental skybox layers configured to project the Berkshire horizon. These explicit texture sets must be unzipped and dropped directly into your "\id1\gfx\env" folder.
Active Map Builds
The Latest Build - DONNYF5 | RELEASED: JUNE 2026
Recommended BuildThe definitive single-player milestone of the Donnington Castle project.
Live Screenshot from Map
Live Screenshot from Map
Live Screenshot from Map
Active Map Builds
Deathmatch Map - DonnyDM2
Multiplayer DetourA standalone multiplayer arena constructed mid-way through the project timeline.
- Zero modern engine model-overhead, ensuring broad support across older retro ports.
- Symmetric item distributions optimized for swift multiplayer map flow.
Live Screenshot from Map
Live Screenshot from Map